Disgaea: Hour of Darkness
The plot starts out with a demon prince named Laharl in his struggle to gain the throne of the Netherworld. It develops over time, though, and I won't tell you any spoilers. I can say, however, that Disgaea's cutscenes are some of the funniest I've ever seen with surprisingly good (and sometimes appropriately cheesy) voice acting. Too bad there's not much animation. Image 1 of 3. Click to enlarge
Battles are either story based or randomly generated (more on that later). Story battles can be revisited after they're beaten, although any boss characters you fought will be replaced by a high level monster. Actual combat has many new ideas that add to the strategies you'll need to concoct. You can throw enemies or even comrades for extra distance on the field. If you position your fighters side by side, they can even do a team attack. Also, unlike Tactics, characters don't take their turns one at a time. Instead, each side moves all of its characters, decides what attacks/items/magic they'll use, then chooses to "Execute" them and sit back while all their battle decisions are carried Image 2 of 3. Click to enlarge
Even better is that items can be leveled up. By going inside the item, you fight through a randomly generated dungeon with up to 100 floors to power up your items. This is where the infinite replay comes in. No item dungeon is identical no matter how many times you play. And the special effects that are given to colored tiles on the floor can really make you rack your brain so you can use them to your advantage.
If I have to Image 3 of 3. Click to enlarge
Score: 8.75/10
Disgaea

Format
Playstation 2
Publisher
Atlas
Developer
Nippon Ichi Software
Country of origin
Japan
Year of production
Out Now
Genre
Strategy RPG
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